1. The offense chooses its action
When you're close enough to the opponent's goal you can try to score, but for most of the game players maneuver: choosing one of three possible actions to handle the ball.
What it is
D12 Ball is a fast playing fantasy sports game with tense last-ditch efforts and dramatic comebacks, where two teams of fantasy creatures compete by maneuvering around the field, manipulating the ball and outwitting the other team on their way to score epic goals.
How a turn goes
1. The offense chooses its action
When you're close enough to the opponent's goal you can try to score, but for most of the game players maneuver: choosing one of three possible actions to handle the ball.
2. The defense challenges
The defending coach secretly picks a maneuver of their own. Both sides reveal their choice simultaneously.
3. Resolution
The maneuvers relate to each other in a rock-paper-scissors cycle of priority: a low pass beats pressure, which beats dribble advance, and so forth. In case of a tie in rank, players engage in an exhausting skill test, rolling d12s until one side gains the upper hand, or tentacle!
The teams
Four colour teams, and the four species that wear their colours. Nine players a team, six on the field and three on the bench.
Can ignite the ball for explosive successes as well as catastrophic burns.
Can overcharge for a significant boost, but only if they get charged up enough to keep up with the energy cost.
Be careful when you go by them, because they may just pull the ball away from you.
Most players get assigned to just one space, but these oozes tend to spread around on as many as they want.
Ways to play
Playtesting
D12 Ball is in playtesting and we'd love your thoughts.
For more information: politicsgames@gmail.com or join our Discord!